iOS Engineer: Cloud Media and Collaboration
Apple · Austin · Posted 2026-08-25
Job description
What if the media management infrastructure you architect today became the backbone of how millions of creatives organize, sync, and collaborate on their work for the next decade? This is a founding-team opportunity on a high-visibility project where your decisions on cloud syncing architecture, on-device storage, and cross-platform media management will shape products used across iOS and macOS at Apple's scale. You won't inherit someone else's design, you'll set the direction. Minimum Qualifications: 3+ years shipping production code on Apple platforms (iOS and/or macOS) with a track record of reliability and scale Advanced Swift proficiency: demonstrated through shipped frameworks, performance-critical systems, or large codebases Deep expertise in cloud syncing architectures and media management technologies, applied to real consumer or professional products Proven technical lead experience: owning scoping, cross-team coordination, and stakeholder communication on multi-quarter features Strong command of concurrency patterns and multi-threaded programming, with measurable outcomes in correctness and throughput Solid computer science foundations: data structures, algorithms, and object-oriented design applied at production scale Bachelor's degree in Computer Science or equivalent engineering experience Preferred Qualifications: Hands-on experience building and shipping CloudKit-backed features, including sync conflict Designed and maintained developer-facing APIs or reusable frameworks adopted across multiple teams or products Built media encoding, decoding, or playback systems using AVFoundation or AVKit in shipping applications Diagnosed and resolved systemic performance bottlenecks across memory, I/O, networking, or database layers with measurable before/after impact Experience with relational data layers (SQLite, Core Data, or PostgreSQL) in the context of media metadata or large-scale asset management