Software Engineer, Embedded Systems, Pixel Touch
Google · United States · Posted 2026-08-25
Job description
Write, optimize, and test low-level embedded system and firmware development code in C/C++ for Pixel touch controllers and input subsystems. Participate in and lead technical design reviews with cross-functional hardware, research, and Android teams to evaluate and select touch architectures. Review code developed by peers, providing technical feedback to ensure adherence to style guidelines, testability, architectural integrity, and runtime efficiency. Contribute to and maintain technical documentation, bring-up guides, and diagnostic runbooks, adapting content based on hardware revisions and product feedback. Triage, debug, track, and resolve complex touch system issues by analyzing root causes across silicon firmware, kernel drivers, and hardware interactions. Minimum Qualifications: Bachelor’s degree in Computer Science, Electrical Engineering, Computer Engineering, a related technical field, or equivalent practical experience. 5 years of experience with software development in C or C++. 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture. 3 years of experience working with embedded operating systems and firmware environments. Experience developing, debugging, and maintaining low-level device drivers or hardware-software interfaces. Preferred Qualifications: Master's degree or PhD in Computer Science, Electrical Engineering, or a related technical field. 5 years of experience with data structures, algorithms, and performance optimization in resource-constrained systems. 1 year of experience in a technical leadership role mentoring engineers or guiding technical workstreams. Experience with Linux kernel development (input subsystem, I2C/SPI bus drivers) and the Android Framework (EventHub, InputReader, HIDL/AIDL). Experience developing accessible technologies, touch/haptic interfaces, or systems programming in Rust.