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Senior Software Engineer, Google XR, Gaming

Google · United States · Posted 2026-08-28

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Job description

Design, prototype, develop, and polish the foundational 3D interactions and user interface components for Android XR, from initial concept to final, shippable product. Develop and implement scalable and stable systems to choreograph animations, motion, and audiovisual behaviors across the entire Android XR system, ensuring a cohesive and delightful user experience. Collaborate closely with UX designers, product managers, and other engineering teams to define and refine the boundary between Android (Kotlin/Java) and our high-performance C++ graphics engine (Impress). Optimize complex rendering and interaction runtimes to deliver beautiful, snappy, and responsive UI on mobile XR hardware, maintaining a high bar for performance and quality. Advocate and build new tools, workflows, and best practices that accelerate the team's end-to-end iteration cycle, enabling rapid experimentation and a higher quality final product. Minimum Qualifications: Bachelor’s degree or equivalent practical experience. 5 years of experience with software development in one or more programming languages. 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture. Experience with 3D graphics, C++, game engines. Preferred Qualifications: Master's degree or PhD in Computer Science or related technical field. 5 years of experience with data structures and algorithms. Experience developing in augmented reality or immersive environments. A solid understanding of user-centered and interaction design principles and best practices.